A summary of how to load and display 3D objects created in Blender using Threejs.

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Things I want to do

This code loads and displays 3D objects created in Blender using Threejs.

I’ve written several related articles, so I’ll summarize them here. (Updated periodically)

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Save → Load/Display (Basic)

To load and display it in Threejs, export it as a glTF file.

Save in Blender

How to export as a single file (.glb)

How to export as a split file (.gltf) (.bin and texture files will be saved separately)

Loading/Displaying with Threejs

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Handling compressed glTF files

Blender allows you to export as a compressed glTF file, but Threejs also needs to support this.

.gltf files can also be read using the same method.

Saving compressed files

Read/display compressed files

Solutions for when uploading to the web doesn’t work.

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